Today is the space launch day! RazerWire: Nanowars lands on the Nintendo Switch. The game is also coming to Xbox One and Xbox Series S|X on December 17th.
RazerWire: Nanowars, created by Hammer & Ravens, is a unique bullet-hell style game where you don’t so much shoot enemies as use a wire connected to a generator as a weapon, cutting through enemies with a sharp monomolecular filament.
Go back to the 80s with RazerWire: Nanowars – a true tribute to retro arcade-style gaming with modern rogue-like progression.
FIGHT, DIE, UPGRADE AND FIGHT AGAIN
Survive the endless waves of invading aliens, and when you lose, use the resources you’ve gained to upgrade RazerWire and keep fighting!
With each wave, the difficulty level increases! Opponents with new weapons and better armor appear, and this is where upgrades come to the rescue. With the points you earn, you can upgrade your weapon and also buy useful powerups.
IN THE FUTURE, FAR, FAR AWAY
Humanity has conquered most of the galaxy. Unfortunately, a new threat has emerged in our universe, but this time it is invisible to the human eye…
This threat turned out to be nano-sized aliens, reminiscent of viruses, destroying everything in their path while being almost impossible to detect.
Scientists led by Dr.Illerotsap have created a lethal weapon based on medical tools with a monomolecular filament used for microscale surgery – they call it… RazerWire.
- Arcade-style gameplay with rogue-like progression.
- A unique mechanic in which you use a super-sharp wire connected to a generator as a weapon.
- Endless waves of attackers with increasing difficulty.
- Many enemy types with several variants on each.
- Multiple unlockable upgrades and powerups.
The Press kit (screenshots, arts, etc.) is available for download HERE.
ABOUT HAMMER & RAVENS
Computer Games and Virtual Reality oriented company based in Tallinn (Estonia) with international members cooperations across Europe (Italy, Greece, Germany, Latvia).