RedDeer.Games announcing the Nintendo Switch release of D-Corp on July 21st

RedDeer.Games, one of the biggest indie game producers and publishers for Nintendo Switch consoles, announced that a multiplayer game – D-Corp – will enhance the publisher’s sizable portfolio on July 21st. 

Watch the announcement trailer of D-Corp

D-Corp dynamically blends the tower defense and puzzle game genre with addictive gameplay for up to four players. As a team of customized robots sent on a mission by their boss with corporate dreams, players need to survive the continuous invasion of the alien cacti and remain the last of the living on the map.

Each map has different properties for players to reveal, but it won’t be easy under the constant hail of alien attacks. Clever strategy with turrets or simple use of force – all tricks are allowed if they lead to victory.

Additional enjoyment will be provided by completing tasks related to scenarios, which are rewarded with customization options for robots in the form of „hats”.

With a funny, cartoonish visual style, multiple scenarios for players to try, and tremendous challenges to overcome – D-Corp will turn a get-together with friends into a frantic battle for victory.

D-Corp will be available on Nintendo eShop from July 21st.


If you want to be up-to-date with RedDeer.Games projects, visit the official websiteFacebook and Twitter.

For more information, contact the PR representative: lucy@reddeer.games





RedDeer.Games (RDG) is an independent video game developer and publisher. Awarded in the “Fastest Growing Gamedev Company in Central Europe” category. RDG is according to “Forbes” ranked among the Top 50 Polish game producers. In recent years RedDeer.Games released titles like PID, Fluffy Horde, Cat Tales, AAA Clock 2, Space Tail, She Wants Me Dead, Reky, Broken Universe, League of Enthusiastic Losers, Pro Gymnast Simulator, EleMetals: Death Metal Death Match, and Bit Orchard. At the moment RedDeer.Games is working on games from licenses such as The Smurfs, Lucky Luke, and many others.


ABOUT Frogsong Studios
Brought together by the warm hand of fate while interning during their studies at The Game Assembly, Stefan, Jonathan, Anders, and Mattias found they shared common interests, a drive for success and a love for caffeinated beverages.
Realising they were a balanced unit that individually brought something unique to the table, they decided to keep their partnership together after graduation, and in April 2014, they founded Frogsong Studios.
In a few years, they want to grow the studio to consist of around 15-20 awesome developers that will continue their mission of bringing quality entertainment to you!