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Have you already met „Slavic Asterix
and Obelix”?


Kayko & Kokosh: Coloring Book – release date revealed, the NEW trailer is now available! 

Kayko and Kokosh are the heroes of the hit animated series on Netflix, but above all, the cult comic book.

This Friday, September 16, Kayko & Kokosh: Coloring Book will hit Nintendo Switch consoles. It’s a unique combination of the coloring book, interactive comic, and visual novel.

The plot of the game is created by former CD Projekt RED writer, Magdalena Kucenty, responsible for the script of The Witcher’s Gwent. 

 

WATCH NEW TRAILER ON YOUTUBE

 

IT’S TIME TO IMMERSE YOURSELF INTO THE UNIQUE STORY
In Kayko & Kokosh: Coloring Book you’ll enter the colourful world of the 
Slavic fantasy world based on the works of Janusz Christa—one of the best-known comic book artists in Poland. 

The humorous strips follow the story of two warriors that do everything they can to defend their beloved castle of Mirmilovo from attacks by the evil order of Knaveknights. 

BEST SLAVIC DUO OF HEROES
Kayko is the clever, resourceful and lovable kind of a hero, while Kokosh is more of a strong and confident type, who’s always hungry. They both serve castellan and his wife—Mirmil and Lubava—who take care of general order in Mirmilovo.



IN THE REMARKABLE MEDIEVAL WORLD
In this beautiful, yet rarely quiet place the sneaky attacks from the Knaveknights are so common that Kayko and Kokosh need to constantly invent new tactics of saving the castle.

And they do it in the funniest and cunning ways possible: from absurd diplomatic disputes through changing the opening hours of the castle to the fight with an overwhelming spirit of laziness.

ABOVE ALL – GOOD FUN
The additional ten comic strips picture everyday life in the castle and its surroundings, with cute and magical creatures that live there.

Thanks to the fun drawings and stories the “Kayko & Kokosh Coloring Book” should please readers of every age and improve their mood immediately!

KEY FEATURES:
— Unique aesthetic
— Dozens of drawings to complete
— Great fun for children – and an excellent way to introduce them to comics
— The best way for children to express their creativity

 

PRESS KIT AVAILABLE HERE

GAME AVAILABLE HERE:
EU version
US version

ABOUT REDDEER.GAMES
RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock. 

 

ABOUT THE JANUSZ CHRISTY „KRESKA” FOUNDATION
The Janusz Christa „Kreska” Foundation was founded in August 2015 by Paulina Christa, the artist’s granddaughter, and friends, experts and lovers of the artist’s work.

The main goal of the Foundation is to create a multimedia Gallery of Janusz Christa and to protect and preserve the originals and memorabilia of the Master of Polish comics.

In addition, the Foundation intends to promote the art of comics, in particular children’s comics, by organising exhibitions, thematic events, comics workshops and the publication of occasional publications. 

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Your inner strength is the power that will guide you on the way home.

The free prologue of Space Tail: Every Journey Leads Home is coming to Steam!

„Lost in The Sands” is the title of the free prologue to the puzzle adventure platformer – „Space Tail: Every Journey Leads Home”. You will travel through space with Bea on August 12th.

„Space Tail: Lost in The Sands” – STEAM

Space Tail is an amazing 2,5-D adventure platformer, where the player immerses into a deep, emotionally moving plot. Lost in the Sands prologue tells the tale of Bea’s adventure on one of the newly discovered planets.

The game will also be available on Nintendo Switch, published by RedDeer.Games.

Watch the new trailer NOW

DISCOVERIES FOR A HIGH PRICE
Few people know that the first animal in space was a fruit fly sent by humans for research – that’s a fact. Many others have paid the highest price for the trip…

In „Space Tail: Every Journey Leads Home” Bea is the only pet survivor. Now lonely and lost, she is on her own. Whether her journey will end with a happy return home, you will be able to find out in the game this fall.


THE VIVID WORLD OF SPACE
Each journey brings new sensations, experiences, and acquaintances. During her wandering, Bea will discover new planets that no earthly creature has ever seen.

Each of them is different, with peculiar properties, each of them being both a challenge and a danger. She will find space friends who will help her survive and move on. Although not all creatures will be amicable…

And all this will be known through her sensitive canine senses that will help her „sniff out” the way to her beloved home.

The Press kit (screenshots, arts, etc.) is available for download HERE.

FULL GAME AVAILABLE HERE:
EU version
US version

For more information on Space Tail, please visit the official RedDeer.Games Twitter account, RedDeer.Games official Facebook fanpage,  RedDeer.Games official Discord Server, and RedDeer.Games website.

ABOUT REDDEER.GAMES
RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock. 

Check out reddeer.games to learn more.


ABOUT LONGTERM GAMES
Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.

Their business model is based on creating games with long monetization period (long sellers), generating income for many years, both from selling base game and DLC’s, co-op packs, season passes or their sequels.

Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A or Deloitte Poland.                                           

LET THE FUN BEGIN

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Space Tail: Every Journey Leads Home.

A beautiful story about the space and self-discovery launches in fall 2022

Warsaw, May 11th, 2022 – Longterm Games announces their first title – a space story about self-discovery and the understanding of the world around, Space Tail: Every Journey Leads Home. The game will be released on Nintendo Switch this fall thanks to RedDeer.Games.

In this 2,5D platformer we are going through a story of the dog named Bea, send into space, who along with the players is having epic adventures and meeting a lot of less and more friendly creatures from outer space.  


This action platformer will be available on Steam and Nintendo Switch, with current and previous-gen consoles in the near future.

TRAILER

Story for the fans of such titles as Ori and the Blind Forest, Inside, Limbo and Journey is inspired by real events, when people tried their conquest of the space and were just starting it, to be clear.

Before humans explored space by themselves, a lot of animals were paving the way to the stars – they were those, who saw up close what a lot of people encountered years after.

Unfortunately, a lot of them did not survive this journey… except for Bea.

SCREENSHOTS

Gameplay in Space Tail: Every Journey Leads Home is based on three mechanics: senses, relations, and companions.

  • Senses – Bea is not a superdog. She doesn’t have any superhuman – or to be precise: superdog – powers. Just as any other dog she can rely only on her senses: smell, sight, and hearing. These are the main basics of mechanic called “detective mode”, which will help her reach destinations and protect her from danger. In the unknown environment, she can only rely on her own senses and instinct.
  • Relations – During her journey, Bea will meet many extraterrestrials. Some of them will be friendly, others will treat Bea as a danger. Players can interact with the creatures and communicate through a dialog system – based on the dog’s behavior – to create a bond, find some common language and help each other. However, you need to be very careful, because each action will have its consequences.
  • Companions – Traveling across different worlds Bea will befriend two entities: Comet Rose and the robot 8088Y. They will accompany her through the almost entire game, helping her solve puzzles and rescue her from troubles, and in the end, influence the game ending.

 Each companion has unique abilities, which the player will have to use at the tight moment in game.

Space Tail should give fun, in the first place, but also makes players think, because it’s not a simple story about a dog in the space. It’s our homage to every animal who leads humans way to the stars and our journey to times, where every one of us played retro platformers – said Robert Ogłodziński, Executive Producer in Longterm Games.

Space Tail: Every Journey Leads Home is going to be a great game for everyone – young or old. It will test your skills in logical thinking and creativity, however, puzzles won’t distract from the story behind it.

This part of the game is going to be important – it was created in cooperation with Łukasz Palkowski, award-winning polish director and screenwriter.

Bea’s adventures will be experienced with soundtrack from two, critically acclaimed polish composers, Jan Sanejko and Bartosz Chajdecki and the game itself was created in cooperation with Enjoy Studio S.A.

The game will launch this autumn on Steam and Nintendo Switch, with current and last-gen consoles later on.
More information about the game can be found here, and any additional assets can be found here. Check and follow information and news about the game on official social media – Facebook, Instagram, Twitter, and TikTok.

GAME AVAILABLE HERE:
EU version
US version

ABOUT REDDEER.GAMES
RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock. 

For more information about RedDeer.Games please visit the official Twitter account, RedDeer.Games official Facebook fanpage,  RedDeer.Games official Discord Server, and RedDeer.Games website.


ABOUT LONGTERM GAMES
Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.

Their business model is based on creating games with a long monetization period (long sellers), generating income for many years, both from selling base games and DLC’s, co-op packs, season passes, or sequels.

Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A, and Deloitte Poland.


LET THE FUN BEGIN

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Explore this fantastic world straight out of stop-motion animation.

Floogen, the successor to the classic game
The Neverhood, is coming to Nintendo Switch this week!

Floogen is a fun platform adventure full of clay, jumping, and… melons! The game will appear on Nintendo Switch console this Thursday, March 31, thanks to RedDeer.games.

Watch the new trailer NOW: https://www.youtube.com/watch?v=Xo6kiub6TfE

A WORLD TAPED TOGETHER
Floogen was created using real stop-motion animation – so there are elements made of cardboard, clay, paper, tape, and more! The world resembles a dream drawn straight from a child’s imagination. 

FIGHT FOR MELONS!
Face off against your adversaries as one of three playable heroes with unique skills, in this bizarre adventure full of quirky characters! If you encounter problems along the way, upgrades can help. 

KEY FEATURES:
    • Tight platforming and engaging fights 
    • A world full of details created with hand-crafted techniques from scratch
    • Lots of collectibles, upgrades, and 3 playable characters to unlock
    • Unique graphic style, reminding of children playing with clay 
    • Unforgettable atmosphere

The Press kit (screenshots, arts, etc.) is available for download HERE.

GAME AVAILABLE HERE:
EU version
US version

For more information on Floogen, please visit the official RedDeer.games Twitter account, RedDeer.games official Facebook fanpage,  RedDeer.games official Discord Server, and RedDeer.games website.

ABOUT REDDEER.GAMES
RedDeer.games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, and AAA Clock. 

Check out reddeer.games to learn more.

ABOUT IANANIMATOR 
His name is Ian Levesque, and he is a solo game developer. He is a specialist in the broadly understood art of animation. 

LET THE FUN BEGIN

Kategorie
News

RedDeer.games reveal the first details about the game „Kayko and Kokosh”.

New Netflix animated series debuting internationally on December 1st is based, just like two upcoming games, on the legendary Polish comic book written by Janusz Christa. It is about the adventures of two Slavic warriors, Kayko and Kokosh.

The first game, appearing in the first quarter of 2022, will be introducing extraordinary heroes to a wider group of players around the world. It will be a unique combination of the coloring book, interactive comic, and visual novel. The plot of the game is created by former CD Projekt RED writer, Magdalena Kucenty, responsible for the script of The Witcher’s Gwent.

You’ll enter the colorful world of Slavic fantasy. The humorous strips follow the story of two warriors that do everything they can to defend their beloved castle of Mirmilovo from attacks by the evil order of Knaveknights.

MEET THE HEROES
Kayko is the clever, resourceful, and lovable kind of a hero, while Kokosh is more of a strong and confident type, who’s always hungry. They both serve castellan and his wife—Mirmil and Lubava—who take care of general order in Mirmilovo. 

SLAVIC FLAIR AND CUNNING  
In this beautiful, yet rarely quiet place the sneaky attacks from the Knaveknights are so common that Kayko and Kokosh need to constantly invent new tactics of saving the castle. And they do it in the funniest and cunning ways possible: from absurd diplomatic disputes through changing the opening hours of the castle to the fight with an overwhelming spirit of laziness.

ABOVE ALL – GOOD FUN!
The additional ten comic strips picture everyday life in the castle and its surroundings, with cute and magical creatures that live there. Thanks to the fun drawings and stories the game should please readers of every age and improve their mood immediately!

RedDeer.games production will be created in cooperation with the Janusz Christa „KRESKA” Foundation, to reflect the spirit of the adventures of the brave Slavs as faithfully as possible. 

 – Cooperation with Janusz Christa’s Kreska Foundation is an honor and a great pleasure. Our mission is clear: to create games that comic book fans will love, but also to present these characters and the universe to a global audience. We believe that Kayko and Kokosh deserve it – says Michał M. Lisiecki, CEO of RedDeerGames.

The Press kit (arts, logo, etc.) is available for download HERE. 

For more information on Kayko and Kokosh, please visit the official game Twitter account, RedDeer.games official Facebook fanpage,  RedDeer.games official Discord Server, and RedDeer.games website.

ABOUT REDDEER.GAMES
RedDeer.games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves, Little Mouse’s Encyclopedia, Circa Infinity, and Little Bug. 

Currently, the company is working on the science fiction game Time Hole, and the comic, humorous platformer 7 Horizons. 

ABOUT „KAYKO AND KOKOSH”
Kayko and Kokosh debuted in comic books written by Janusz Christy in the 1970s and quickly gained great popularity in Poland. Recently, the global audience could watch them in an animated series available on the Netflix streaming platform.

The comic is often referred to as Polish „Asterix and Obelix”, but its origins as „Kajtek and Koko” (the ancestors of Kayko and Kokosh) dates back to the 1950s, before René Goscinny’s work.

The series tells the adventures of two Slavic warriors. It’s aimed at children, but also loved by adults, full of humour and references to Slavic traditions. It has gained a cult following in Poland; it is the absolute foundation of Polish comics.

LET THE FUN BEGIN

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CHUCHEL – The classic adventure game is finally coming to consoles!

According to the just-signed agreement, RedDeer.games will be the co-developer of the game CHUCHEL for the Nintendo Switch console. The release is planned for 2022.

“Chuchel charmed me with its original graphic style, great humor, and unconventional puzzles. I’m glad that we will be able to use our experience in creating and porting games for Nintendo Switch to develop a new version of this classic adventure game for this console” says Dominik Czarniga, creative director at RedDeer.games. 

“Amanita Design are industry veterans, an extremely creative and professional team. The partnership is going great” he adds. 

Chuchel was released in March 2018 and is available today for PC, Mac, and iOS/Android. It’s a comedy adventure game where the furry hero goes on an adventure to find a precious cherry. 

The title was well-received by gamers and critics alike. It has a rating of 81 on Metacritic, a site aggregating reviews from major media, and has won numerous awards, including Independent Games Festival, CEEGA, Anifilm, and BIG Festival.

„To partner up with RedDeer.games and together bring the whimsical adventures of CHUCHEL onto Nintendo Switch is a perfect opportunity for us to introduce the game to a whole new audience“ says Lukas Kunce, PR manager at Amanita Design.

WHAT THE PRESS SAYS ABOUT THE CHUCHEL:

“Deliriously funny” – Edge Magazine

“A short, simple showcase of artistic talent” – games ™.

“I found an experience that was equal parts delightful and strange, one that encouraged me to press every button and turn every knob. It’s silly in the best possible way” –  The Verge

LEARN MORE ABOUT THE CHUCHEL
For more information on Chuchel, please visit the official RedDeer.games Twitter account, RedDeer.games official Facebook fanpage,  RedDeer.games official Discord Server, and RedDeer.games website. 

The Press kit (screenshots, arts, etc.) is available for download HERE.

CHUCHEL trailer is available on YouTube: https://www.youtube.com/watch?v=Ttg6TuGkkTI

ABOUT REDDEER.GAMES

RedDeer.games is a global gaming company that focuses on developing and publishing premium indie games. 

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves, Little Mouse’s Encyclopedia, Circa Infinity and AAA Clock. 

Currently, the company is working on the science fiction game Time Hole, and the comic, humorous platformer 7 Horizons.

Check out reddeer.games to learn more.

ABOUT AMANITA DESIGN

Amanita Design is a Czech indie game developer. The studio was founded in 2003 by designer, artist, and animator Jakub Dvorsky, and is known for its emphasis on surreal worlds, light-hearted humour, hand-crafted appeal, and audiovisual experience.

Amanita is currently operating in several small teams, working on a bunch of new games for various platforms. The studio’s most important productions are Samorost, Machinarium, Osada, Botanicula, Chuchel, Pilgrims, Creaks, Happy Game.

Check out amanita-design.net to learn more. 

LET THE FUN BEGIN

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New 7 Horizons screenshots revealed

From the hot volcanic planet, through the frozen landscapes to the wild jungle – 7 Horizons expands into new sceneries and new heroes!

Get ready for exciting platform challenges with shooter elements – all with a comic book atmosphere, humor, and hand-drawn graphics. 7 Horizons is coming to Nintendo Switch, Xbox consoles, and Steam later this year. 

In addition to screenshots, RedDeer.games has shared new information about their upcoming project, the space comic platformer.

– 7 Horizons is all about original hand-drawn, beautiful worlds. We wanted to create diverse landscapes, with an emphasis on the Marvel-style comic character of the drawings, but at the same time maintaining a cosmic atmosphere – says Dominik Czarniga, Creative Director of RedDeer.games.  

As for the biomes and protagonists themselves, RedDeer.games presented information on three planets and their inhabitants. It has been confirmed that Jelly – the main character, a living jello – will be able to take the form of inhabitants of the planets he will visit.

SCORCHING WASTELAND

The atmosphere on this planet is seriously hot – from booming volcanoes to platforms flooded with magma. Everything on this planet screams – „fire”!

This was the first planet attacked by Invasion. Because Wulca’s people fought back, their home was damaged badly. Most of the space is filled with rocks and lava. Technology is scarce, rough—includes only stone gates. 

Wulca’s people are very proud. They live for a long time, even for thousands of years, and don’t often change their mind. They move slower, however, they make up for it with their great firepower, flame dash which damages enemies, and special skill – an explosion that injures all monsters around. In addition, their strength is useful in pushing large objects.

FROSTY LABYRINTH

The people from this planet were living in isolation even before the Invasion appeared because they cannot survive in other biomes and bad experiences with people from other planets made them suspicious and reserved.

This ice-covered land is full of dangerous traps – icy spikes and frozen surface on which everyone slides doesn’t make things any easier! 

Residents of Frosty Labyrinth do not care about minus temperatures, because their whole life is an iceberg. Their gunfire is slower – but their bullets are extremely dangerous, think of them as a kind of snipers!

Furthermore, their bullets slow down opponents, and if that wasn’t enough, their ultimate skill triggers an ice blast freezing all monsters around – these few seconds’ advantages can often decide the fate of a fight! 

Their special skill – sticking to walls – will definitely help overcome levels. On many planets, you can find special places where can use these Ninja skills and jump were no other hero can.

GARDEN OF WORLDS

People from this planet were peaceful and calm, so when the mutation started to spread they took another approach and didn’t really fight against the invasion. 

Plants’ people can heal themself – their shots suck the life out of their opponents, and when things get really dangerous ultimate skill increase the amount of life their steal! They have a strong connection with nature, although, their design and weapon can suggest that wasn’t always the case.

This great jungle of Garden of Worlds hides many secrets! From the ground full of wild flora to the treetops where one wrong step can end in disaster! The forest is not friendly to visitors, so in some places, the presence of natives activates plants that will help you get to further corners of the planet! 

CHECK OUT NEW SCREENSHOTS IN HIGH RESOLUTION! 

KEY FEATURES: 

  • Rayman meets Mega Man
  • Many playable characters
  • Varied and rich levels
  • On every one a little PEW PEW!
  • but also platforming challenges
  • Hand-drawn comic book graphics…
  • …and comic book humor.
  • Powerful enemies,
  • even more powerful bosses!
  • And the goodies. Lots and lots of goodies.

The Press kit (screenshots, arts, etc.) is available for download HERE.

ADD 7 HORIZONS TO YOUR STEAM WISHLIST!

For more information on 7 Horizons, please visit the official game Twitter account, RedDeer.games official Facebook fanpage, RedDeer.games official Discord Server, and RedDeer.games website.

ABOUT REDDEER.GAMES
RedDeer.games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves and Little Mouse’s Encyclopedia. 

Currently, the company is working on the science fiction game Time Hole, with former NASA director Dr Alexander Nawrocki as a consultant, and the comic, humorous platformer 7 Horizons. We also announced two games in the universe of the beloved comic „Kayko and Kokosh”.

Check out reddeer.games to learn more.

 

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Influence the world’s fate. The Last Survey Nintendo Switch release date revealed. The pre-order starts today

Immerse yourself in the most unique story-rich experience  about the Earth’s bleak future, shown on hand-drawn sketchy visuals. In this black and white world devastated by big companies, your job is to deliver a survey that can save the planet.
 

The Last Survey, an amazing narrative visual novel maintained in minimalist aesthetic by Essay Games, arrives on Nintendo Switch on August 6th, 2021, thanks to a global publisher RedDeer.games! Pre-order starts TODAY!


MINIMALIST AESTHETIC
Each scene is beautifully designed with black and white drawings. 1500 hand-illustrated black and white sketches create gorgeous animations in front of your eyes, emphasizing the importance of environmental problems. They’re disturbing but at the same time you want to keep watching them to see what will happen. 


The excellent soundtrack by Lewis Kopenhafer further highlights the atmosphere of criticism of the modern world.

UNIQUE NARRATIVES
The story forces you to reflect on issues related to globalism, extraction capitalism and executive greed, which all have a negative impact on the environment. The main protagonist’s silhouette is memorable for a long time, leaving you with many different emotions. 

SAVE THE PLANET
Mega-corporations destroy the environment on a daily basis and you must stop them before it’s too late. As a specialist hired by a big company, your task is to deliver a survey, which can influence the world’s fate.

SHAPE YOUR ADVENTURE
The Last Survey is a game in which your choices will shape your adventure. Do everything in your power to encourage your employer to reconsider the consequences of his actions that have a devastating influence on our planet.

PRE-ORDER STARTS TODAY
The Last Survey will arrive in Nintendo eShop on August 6th 2021! The pre-order starts today, and on this occasion, the game is 40% OFF!

KEY FEATURES:

  • over 1500 of hand-drawn drawings – digital, graphite, and charcoal arts
  • Choose-Your-Own Adventure – lead the story with monologue and dialog options
  • multiple endings depending on how you conduct yourself
  • dynamic soundtrack – created by famous artist Lewis Kopenhafer
  • story-rich narrative – with themes like globalism, extractionist capitalism and executive greed

    The Press kit (screenshots, arts, etc.) is available for download HERE.

The Last Survey Trailer is now available on YouTube:
https://www.youtube.com/watch?v=N7AUzh2p7hI

The Press kit (screenshots, arts, etc.) is available for download HERE.

For more information on The Last Survey, please visit the official RedDeer.games Twitter account, RedDeer.games official Facebook fanpage,  RedDeer.games official Discord Server, and RedDeer.games website.

ABOUT REDDEER.GAMES
RedDeer.games is an award-winning global gaming company that focuses on developing and publishing unique indie games.

We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves and Little Mouse’s Encyclopedia. 

Currently, the company is working on the science fiction game Time Hole, with former NASA director Dr Alexander Nawrocki as a consultant, and the comic, humorous platformer 7 Horizons. We also announced two games in the universe of the beloved comic „Kayko and Kokosh”.
 
Check out reddeer.games to learn more.


ABOUT ESSAY GAMES
Nicholas O’Brien is a talented  Brooklyn-based artist, whose field of activity covers all areas – essays in the form of video games, through digital animations, short stories and ending with sound installations.

He makes and researches experimental media and moving-image art for over a decade. All his works are connected by an emphasis on social or global issues.

 

Kategorie
News

The Last Survey, a unique story-driven experience about the dark future, will launch on Nintendo Switch later this year

Try to save our planet in this amazing hand-drawn video game. The Last Survey, created by Nicholas O’Brien, will be released on Nintendo Switch later this year by a global publisher and indie developer RedDeer.games. 

THOUGHT-PROVOKING STORY
Take on the role of a specialist contracted by a big company. After a year of conducting your research, you’ve discovered something very disturbing about the future of the entire planet. And it’s up to you to deliver the bad news. 


CHOICES THAT MATTER…
The Last Survey is a game of choices. Make pivotal decisions in order to steer the conversation toward progressive action, encouraging your employer to reconsider the consequences of his actions.

LESS IS MORE
The unique graphic style created with hand-drawn digital, graphite and charcoal drawings is something that makes The Last Survey stand out. An excellent soundtrack by Lewis Kopenhafer only emphasizes the atmosphere of criticism of the modern world.   

Will you be able to influence the fate of the world?


The Last Survey Trailer is now available on YouTube:
https://www.youtube.com/watch?v=N7AUzh2p7hI

KEY FEATURES: 

  • over 1500 of hand-drawn drawings –  digital, graphite, and charcoal arts
  • Choose-Your-Own Adventure – lead the story with monologue and dialog options
  • multiple endings depending on how you conduct yourself
  • dynamic soundtrack – created by famous artist Lewis Kopenhafer
  • story-rich narrative – with themes like globalism, extractionist capitalism and executive greed

The Press kit (screenshots, arts, etc.) is available for download HERE.

For more information on The Last Survey, please visit the official RedDeer.games Twitter account, RedDeer.games official Facebook fanpage,  RedDeer.games official Discord Server, and RedDeer.games website.

ABOUT REDDEER.GAMES
RedDeer.games is a global gaming company that focuses on developing and publishing indie games.

We aim to create unique and accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!

In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves and Little Mouse’s Encyclopedia. 
 
Currently, the company is working on the science fiction game Time Hole, with former NASA director Dr Alexander Nawrocki as a consultant, and the comic, humorous platformer 7 Horizons.
 
Check out reddeer.games to learn more.


ABOUT NICHOLAS O’BRIEN
Nicholas O’Brien is a talented  Brooklyn-based artist, whose field of activity covers all areas – essays in the form of video games, through digital animations, short stories and ending with sound installations.

He makes and researches experimental media and moving-image art for over a decade. All his works are connected by an emphasis on social or global issues.

The Last Survey has a series of live experimental performances where the audience decides by voting which dialog option to choose, and music composers – Big Dog Little Dog – perform live music to the current situation in-game.

 

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News

RedDeerGames will release two video games based on the legendary Polish comics „Kayko and Kokosh”. Slavic superheroes will conquer the world!

RedDeerGames, a Polish studio that creates and publishes video games, has partnered with Janusz Christa’s „Kreska” Foundation. The agreement signed today gives RedDeerGames exclusive rights to release two games set in the universe known from the „Kayko and Kokosh” comics on the Nintendo Switch console.

COOPERATION WITH THE JANUSZ CHRISTA „KRESKA” FOUNDATION
The games will be created in cooperation with the Foundation, to reflect the spirit of the adventures of the brave Slavs as faithfully as possible. RedDeerGames plans to release them at the turn of 2021 and 2022.
 
– I’m impressed by the first projects sent by RedDeerGames even at the stage of contract negotiations. It is also important for us, as the Foundation, that we will be able to promote my grandfather’s comic book „Kayko and Kokosh” to fans of games on Nintendo Switch –  says Paulina Christa, president of the Kreska Foundation named after Janusz Christa, heir and granddaughter of Janusz Christa.

After the contracts for the animated series „Kayko and Kokosh”, which can now be watched on Netflix, the continuation of the cult series „Kayko and Kokosh New Adventures and the integrals, which are being prepared by Egmont, or the musical which is to premiere in September this year at the Syrena Theatre in Warsaw” Paulina Christa lists this as a key project for the Foundation.

– I hope that thanks to it we will not only enter the world market with the „Kayko and Kokosh” brand, but, above all, we will dynamically attract new fans of Polish comics from other countries. Next year we will celebrate the 50th anniversary of Kayko and Kokosh, and this cooperation will allow us to build an even bigger universe of Janusz Christy’s Slavic warriors – she adds.

KAYKO AND KOKOSH – SLAVIC SUPERHEROES
Kayko and Kokosh debuted in comic books written by Janusz Christy in the 1970s and quickly gained great popularity in Poland. Recently, the global audience could watch them in an animated series available on the Netflix streaming platform.
 
The comic is often referred to as Polish „Asterix and Obelix”, but its origins as „Kajtek and Koko” (the ancestors of Kayko and Kokosh) dates back to the 1950s, before René Goscinny’s work.
 
The series tells the adventures of two Slavic warriors. It’s aimed at children, but also loved by adults, full of humour and references to Slavic traditions. It has gained a cult following in Poland; it is the absolute foundation of Polish comics.
 
– Cooperation with Janusz Christa’s Kreska Foundation is an honor and a great pleasure. Our mission is clear: to create games that comic book fans will love, but also to present these characters and the universe to a global audience. We believe that Kayko and Kokosh deserve it – says Michał M. Lisiecki, CEO of RedDeerGames.
 
– We are glad that Netflix also sees this potential. We are sure that thanks to our competences in promoting and selling games on many world markets we will be able to successfully achieve this goal – he adds.
 
For now, it remains a mystery which genres the games will belong to. The developers only reveal that they will use the experience they gained while working on 7 Horizons – a comic arcade game for PC, Nintendo Switch and Xbox One, as well as Series S|X.

For more information on Kayko and Kokosh, please visit the official game Twitter account, RedDeerGames official Facebook fanpage and RedDeerGames website.