RedDeer.Games will transfer for players to the Nintendo Switch consoles – PID – an emotionally moving, metaphorical journey, enriched with unique artistic experiences.
ALONE, FAR FROM HOME Set out on a gravity-defying journey, alongside Kurt, a boy lost in space. Find a way to lead him home using only your wits.
NOT OBVIOUS ALLIES PID is a platforming puzzle game set in an unfamiliar land, full of unique enemies and unlikely allies. One of which is the force of gravity! Play alone or along with a friend.
YOU WILL MEET DIFFICULTIES Sink into the calming soundtrack and enjoy the easy-to-understand gameplay of PID. The only way to win is through cracking all of the puzzles which will not be easy.
KEY FEATURES:
– Co-op Mode – Great Soundtrack – Simple Gameplay – Difficult Challenges – Captivating World
RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT MIGHT & DELIGHT
Founded in 2010, Might and Delight is one of Stockholm’s oldest game studios that creates artistic and heartfelt adventures with a distinctly crafted visual style.
The studio has released over twenty projects including games, digital books and artwork that explore emotionally engaging themes such as parenthood, loss, freedom and solitude.
The inspiration comes from sources such as art, history, music and folklore. All Might and Delight games have a unique aesthetic and we work hard to craft digital experiences that are beautiful, immersive and emotionally provocative.
In this 2,5D platformer we are going through a story of the dog named Bea, send into space, who along with the players is having epic adventures and meeting a lot of less and more friendly creatures from outer space.
FIRST WITH THE EYES OF ANIMALS Before humans explored space by themselves, a lot of animals were paving the way to the stars – they were those, who saw up close what a lot of people encountered years after.
Unfortunately, a lot of them did not survive this journey… except for Bea.
RELY ON YOUR SENSES Bea is not a superdog. She doesn’t have any superhuman – or to be precise: superdog – powers. Just like any other dog she can rely only on her senses: smell, sight, and hearing.
These are the main basics of mechanics called “detective mode”, which will help her reach the destination and protect her from danger.
MAKE RELATIONSHIPS During her journey, Bea will meet many extraterrestrials. Some of them will be friendly, others will treat Bea as a danger. You can interact with the creatures and communicate through a dialogue system – based on the dog’s behaviour – to create a bond, find some common language and help each other.
However, you need to be very careful, because each action will have its consequences.
MEET COMPANIONS Travelling across different worlds Bea will befriend two entities: Comet Rose and the robot 8088Y. They will accompany her through the almost entire game, helping her solve puzzles and rescue her from troubles, and in the end, influence the game ends.
Each companion has unique abilities, which the player will have to use at the tight moment in the game.
ENJOY YOUR COLOURFUL ADVENTURE Space Tail gives a fun, but also makes players think because it’s not a simple story about a dog in space. It’s our homage to every animal who leads humans way to the stars and our journey to times when every one of us played retro platformers.
KEY FEATURES:
– Experience space adventure as an astronaut dog – Follow your senses to traverse and discover secrets hidden on planets – Communicate with inhabitants using a unique “dialogue system” – dog’s body language – Enlist the help of the space companions – a comet and a robot – and acquire new skills l – Solve unusual and sophisticated logic puzzles – Test your agility by overcoming the dangers lurking on alien planets – Explore the intriguing and thought-provoking story of the universe – Immerse yourself in the stirring original soundtrack – Find the way home
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT LONGTERM GAMES Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.
Their business model is based on creating games with long monetization period (long sellers), generating income for many years, both from selling base game and DLC’s, co-op packs, season passes or their sequels.
Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A or Deloitte Poland.
Space Tail is a 2.5D adventure platformer, which immerses the player in a deep, emotional plot, and lets him explore new planets and interact with alien civilizations.
YOUR JOURNEY BEGINS Every journey changes the point of view – it grows with the traveller. Our game tells a story about self-exploration, transformation and understanding the world around us.
THE FIRST ASTRONAUTS – ANIMALS The plot of the game is inspired by real events when people began their conquest of space by sending animals to the stars. We intended it to be a kind of tribute to all the animals that paved the way for humans to go into space.
Most of these animals – the first astronauts, did not survive the journey. Our story tells of the adventures of a dog named Bea, who… managed to beat the odds.
EXTRAORDINARY GIRL Bea is a cheerful and courageous character, but the player must remember that she is just a… dog. She has all the characteristics of a mongrel – she barks, likes to chase her own tail, and learns about the world through her senses.
Bea can sniff, listen and observe. These are the main mechanics of detective mode which will help her in exploring and understanding her environment.
EXPLORE THE UNIVERSE AND ITS INHABITANTS Bea travels through space discovering more planets. Each planet is different and has its specific inhabitants, who can either become friends with the main character or be very unfriendly towards her.
We are convinced that exploring this amazing world together with Bea will give the player a lot of satisfaction and pleasure.
KEY FEATURES: – Become an astronaut dog and experience an extraordinary space adventure – Follow your canine senses to traverse expansive levels and discover secrets hidden on wondrous planets – Communicate with extraterrestrials using a unique “dialogue system” relying solely on the dog’s body language: jump, wag your tail, bark, growl, etc. – Enlist the help of the space companions you meet along the way – a comet and a robot – and acquire new skills like double-jump and telekinesis to move heavy objects – Solve unusual and sophisticated logic puzzles – Test your agility by overcoming the dangers lurking on alien planets – Explore the intriguing and thought-provoking story of the universe – Immerse yourself in the stirring original soundtrack – Find the way home
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT LONGTERM GAMES Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.
Their business model is based on creating games with long monetization period (long sellers), generating income for many years, both from selling base game and DLC’s, co-op packs, season passes or their sequels.
Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A or Deloitte Poland.
To Leave, a challenging puzzle platformer is coming to Nintendo Switch and Xbox this Friday, September 9, thanks to RedDeer.Games.
The game is often compared to Child Of Light, GRIS, Limbo, Spiritfarer and Omori. You play as Harm – a boy struggling with bipolar disorder – manic-depression. A brand new cinematic trailer has just been released.
THE ROAD TO HEAVEN IS HARD Harm comes into possession of a unique magical door, thanks to which he moves to another world – Dark Void. There he learns that he is able to help other people’s souls get to heaven. And he will do everything to achieve this goal.
OPEN THE DOOR TO… A BETTER WORLD Travel to another world using the doors, but be careful they are very fragile! Feel the weight of depression with a mix of gameplay and immersive story.
Discover hidden symbols, challenge yourself, solve secrets and learn the truth about Harm.
KEY FEATURES: – Hand-drawn backgrounds – Emotional, captivating story – Unique travel mechanics – 80 levels – Incredible music track
For Estefano Patricio Palacios Topic (1989 – 2021) Estefano or “Esteto” as his family lovingly called him on 03.10.1989, in Guayaquil, Ecuador. He was an intelligent, curious and restless boy, with the desire to create games. He learned how games were made, and became fascinated by the wide possibilities of technology.
His drive infected the people around him. He managed to convince teachers to deliver video games instead of class projects throughout high school and his studies. Until he realised that teaching wasn’t giving him what he was trying to achieve, so he started his own game company.
He created Freaky Creations with his school friend, the first video game studio in Ecuador. After he led a bunch of demo projects, he came up with the idea for To Leave.
He created it from scratch, with shared ideals and his vision of caring for the player’s experience throughout every decision made for the game, its mechanics, the story and aesthetics.
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT FREAKY CREATIONS
Freaky Creations is a game development studio based in Guayaquil, Ecuador that wishes to create digital talismans that will transport players to enlightening experiences.
To Leave, their first game is an ambitious title that looks to explore a variety of mental illnesses.
To Leave is a unique adventure game, set in a fascinating world. There is only one goal. Help a suffering boy known as Harm, in overcoming his past.
To Leave is the last work of one of its authors, Freaky Creations’ creative director, Estefano Palacios who passed away last year.
In the memory of Estefano Palacios Estefano Palacios started programming video games at the age of 14. It was then that he met his longtime colleague Jorge Blacio (Freaky Creations’ current producer) with whom he made his first game project World of Mathematica.
The need to create games was so strong in him that he gave up his computer studies in the last year, and together with Jorge founded Freaky Creations.
The studio’s largest project to date, To Leave, which has exceeded the expectations of its creators, is also a life project of Estefano. Console releases are dedicated to him.
THE DOOR TO… UNCOMMON WORLD To Leave features challenging puzzle-platformer levels that will test your puzzle-solving skills through an emotionally gripping story.
Soar through over 80 gorgeously designed maps by using Harm’s „flying door”. It’s your pathway and only means of transport. Remember! They are very fragile and need to be treated with utmost care.
DIVERGENT, PECULIAR, EXCEPTIONAL Travel through the Dark Void. Discover hidden meanings and symbolism weaved into the gameplay. Challenge yourself and understand the heartbreaking truth about Harm.
KEY FEATURES: -Hand-drawn backgrounds -Captivating story -Unique travel mechanics -80 levels -Incredible music track
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT FREAKY CREATIONS Freaky Creations is a game development studio based in Guayaquil, Ecuador that wishes to create digital talismans that will transport players to enlightening experiences.
To Leave, their first game is an ambitious title that looks to explore a variety of mental illnesses.
„Lost in The Sands” is the title of the free prologue to the puzzle adventure platformer – „Space Tail: Every Journey Leads Home”. You will travel through space with Bea on August 12th.
Space Tail is an amazing 2,5-D adventure platformer, where the player immerses into a deep, emotionally moving plot. Lost in the Sands prologue tells the tale of Bea’s adventure on one of the newly discovered planets.
The game will also be available on Nintendo Switch, published by RedDeer.Games.
DISCOVERIES FOR A HIGH PRICE Few people know that the first animal in space was a fruit fly sent by humans for research – that’s a fact. Many others have paid the highest price for the trip…
In „Space Tail: Every Journey Leads Home” Bea is the only pet survivor. Now lonely and lost, she is on her own. Whether her journey will end with a happy return home, you will be able to find out in the game this fall.
THE VIVID WORLD OF SPACE Each journey brings new sensations, experiences, and acquaintances. During her wandering, Bea will discover new planets that no earthly creature has ever seen.
Each of them is different, with peculiar properties, each of them being both a challenge and a danger. She will find space friends who will help her survive and move on. Although not all creatures will be amicable…
And all this will be known through her sensitive canine senses that will help her „sniff out” the way to her beloved home.
The Press kit (screenshots, arts, etc.) is available for download HERE.
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT LONGTERM GAMES Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.
Their business model is based on creating games with long monetization period (long sellers), generating income for many years, both from selling base game and DLC’s, co-op packs, season passes or their sequels.
Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A or Deloitte Poland.
SUCCESS IS AT EVERY CORNER Help your child (or yourself) grow logical skills alongside cute animals. Take your time and look around the map for the best routes. Make sure to consider all possibilities.
Remember! Gravity is not an issue if you have the right mindset.
MULTIPLE CHARACTERS Check out over 10 unlockable characters to accompany you. You can become a fierce shark, an angry bull, a mighty rhino, or a fluffy panda.
TRAVEL THROUGH THE WORLD Experience all of the unique worlds alongside Mojito. Travel through an elegant garden, a desert oasis, an active volcano, an iceberg, or even a magic forest.
In case the last one was not to your liking, you can also have some fun in a regular forest.
KEY FEATURES: – 60 puzzles to solve – charming aesthetic – 11 unique 3d cube Skins – satisfying gameplay loop – great challenges
The Press kit (screenshots, arts, etc.) is available for download HERE.
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
Warsaw, May 11th, 2022 – Longterm Games announces their first title – a space story about self-discovery and the understanding of the world around, Space Tail: Every Journey Leads Home. The game will be released on Nintendo Switch this fall thanks to RedDeer.Games.
In this 2,5D platformer we are going through a story of the dog named Bea, send into space, who along with the players is having epic adventures and meeting a lot of less and more friendly creatures from outer space.
This action platformer will be available on Steam and Nintendo Switch, with current and previous-gen consoles in the near future.
Story for the fans of such titles as Ori and the Blind Forest, Inside, Limbo and Journey is inspired by real events, when people tried their conquest of the space and were just starting it, to be clear.
Before humans explored space by themselves, a lot of animals were paving the way to the stars – they were those, who saw up close what a lot of people encountered years after.
Unfortunately, a lot of them did not survive this journey… except for Bea.
Senses – Bea is not a superdog. She doesn’t have any superhuman – or to be precise: superdog – powers. Just as any other dog she can rely only on her senses: smell, sight, and hearing. These are the main basics of mechanic called “detective mode”, which will help her reach destinations and protect her from danger. In the unknown environment, she can only rely on her own senses and instinct.
Relations – During her journey, Bea will meet many extraterrestrials. Some of them will be friendly, others will treat Bea as a danger. Players can interact with the creatures and communicate through a dialog system – based on the dog’s behavior – to create a bond, find some common language and help each other. However, you need to be very careful, because each action will have its consequences.
Companions – Traveling across different worlds Bea will befriend two entities: Comet Rose and the robot 8088Y. They will accompany her through the almost entire game, helping her solve puzzles and rescue her from troubles, and in the end, influence the game ending.
Each companion has unique abilities, which the player will have to use at the tight moment in game.
Space Tail should give fun, in the first place, but also makes players think, because it’s not a simple story about a dog in the space. It’s our homage to every animal who leads humans way to the stars and our journey to times, where every one of us played retro platformers – said Robert Ogłodziński, Executive Producer in Longterm Games.
Space Tail: Every Journey Leads Home is going to be a great game for everyone – young or old. It will test your skills in logical thinking and creativity, however, puzzles won’t distract from the story behind it.
This part of the game is going to be important – it was created in cooperation with Łukasz Palkowski, award-winning polish director and screenwriter.
Bea’s adventures will be experienced with soundtrack from two, critically acclaimed polish composers, Jan Sanejko and Bartosz Chajdecki and the game itself was created in cooperation with Enjoy Studio S.A.
The game will launch this autumn on Steamand Nintendo Switch, with current and last-gen consoles later on. More information about the game can be found here, and any additional assets can be found here. Check and follow information and news about the game on official social media – Facebook, Instagram, Twitter, and TikTok.
ABOUT REDDEER.GAMES RedDeer.Games is an award-winning global gaming company that focuses on developing and publishing unique indie games.
We aim to create accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Little Mouse’s Encyclopedia, Circa Infinity, Detective Di, Trash Quest, Syndrome, Inukari, and AAA Clock.
ABOUT LONGTERM GAMES Longterm Games is established in 2020 by Albert Rokicki and Robert Ogłodziński game dev company which goal is to create unique, outstanding video games that players want to experience endlessly.
Their business model is based on creating games with a long monetization period (long sellers), generating income for many years, both from selling base games and DLC’s, co-op packs, season passes, or sequels.
Despite the relatively short time of operation, the company cooperates with gaming and IT veterans, known from CD Projekt RED, Klabater S.A, and Deloitte Poland.
RedDeerGames together with Kenny Sun released Circa Infinity today! It’s a circular platformer with a pulse-pounding soundtrack, and it’s available now on Nintendo Switch, Xbox One and Xbox Series S|X. It will cause your brain to melt, so act like you’ve been warned!
We do not accept any blame further from now. If you feel like some warm goo comes out of your ears, it’s all your fault. Ok? After all, you are the one who wanted to play!
Now you know the risks, but why should you take it? Cos’s super fresh, well designed and innovative! Don’t trust my words, though. Instead, have a look at what some acknowledged professionals had to say when they tested Circa Infinity after it was released on Steam, where it gathered 93% positive reviews!
Circa Infinity LAUNCH TRAILER is now available on YouTube:
About the game The easiest way to understand what Circa Infinity really is about is to watch (and listen to) the above trailer. Your task is (kinda) simple, reach the core of each level by slipping through a series of circular layers. Time your jumps carefully to avoid the creatures that reside within the circles and reach the next layer. As you go deeper, the action gets faster and more challenging!
Think of Circa infinity as a live music video, with challenging action and psychedelic graphics! Hypnotic visuals and a pumping soundtrack (by Jack + Jim Fay) will turn up the already intense gameplay experience. 50 stages of mind-bending action are waiting for you, with 5 bosses that will test your nerves. You can also test yourself in speedrun mode. Can you keep up?
ABOUT REDDEER.GAMES RedDeer.games is a global gaming company that focuses on developing and publishing indie games.
We aim to create unique and accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves, and Little Mouse’s Encyclopedia.
Currently, the company is working on the science fiction game Time Hole, and the comic, humorous platformer 7 Horizons.
ABOUT KENNY SUN Kenny Sun is a talented indie developer and photographer with a passion for making challenging games. He graduated from New York University with a specialization in Game Design.
His recent games are Tender Creature Comforts, A Hollow Doorway, and Peak’s Edge.
Watch the new trailer for this crazy, mesmerizing platformer!
Jump into the deep abyss and break out of the infinity loop.
Circa Infinity, created by Kenny Sun, will launch on Nintendo Switch, Xbox One and Xbox Series S|X on November 5, thanks to RedDeer.games.
AWARD-WINNING GAME FINALLY ON CONSOLES! This hypnotic game will have you hooked from the first second until the very last. Crazy visuals and a pumping soundtrack will turn up the already intense gameplay experience and literally melt your brain!
HARDCORE CHALLENGES Test your skills on 50 challenging levels in this crazy world of an endless circle. Reach the core of each level by slipping through a series of circular layers. You can also test yourself in speedrun mode!
MIND-BENDING ACTION Time your jumps to avoid creatures that reside within the circles and reach the next layer. As you go deeper, the action gets faster and more challenging!
HYPNOTIC EXPERIENCE Crazy visuals and pumping soundtrack will turn up the already intense gameplay experience and literally melt your brain! Think of Circa infinity as a live music video, with challenging action and psychedelic graphics.
ABOUT REDDEER.GAMES RedDeer.games is a global gaming company that focuses on developing and publishing indie games.
We aim to create unique and accessible games, easily distinguishable by their original art style. Our main goal, however, is for them to be FUN!
In recent years we released Cyber Protocol, Brawl Chess, Comic Coloring Book, Clumsy Rush, Art Sqool, Nirvana Pilot Yume, Under Leaves, and Little Mouse’s Encyclopedia.
Currently, the company is working on the science fiction game Time Hole, and the comic, humorous platformer 7 Horizons.
ABOUT KENNY SUN Kenny Sun is a talented indie developer and photographer with a passion for making challenging games. He graduated from New York University with a specialization in Game Design.
His recent games are Tender Creature Comforts, A Hollow Doorway, and Peak’s Edge.